February 15, 2016
Posted by: Jeremy
Category: Murder Miners X

Hey fans, sorry for our lack of updates recently. Hopefully progress will start to pick up here soon. I added some pictures of our work on the MMX pistol so far, check 'em out.



December 18, 2015
Posted by: Jeremy
Category: Murder Miners X




November 02, 2015
Posted by: Jeremy
Category: Murder Miners X

Check out our current progress on Murder Miners X!




October 26, 2015
Posted by: Jeremy
Category: Murder Miners

If you run into issues please post them in this forum section so the port developer, Ethan Lee, can help you out.

Cross-platform multiplayer is in, so no matter which OS you use you still get to play with everyone else. Oh boy.



September 23, 2015
Posted by: Jeremy
Category: Murder Miners X

We may have Mac & Linux versions of Murder Miners 1 on the way. We have a dev working on that now and it looks like it's doable so far. We have basic cross-platform multiplayer working. Hopefully there won't be any huge technical hurdles that murder the project's feasibility.

Murder Miners X status

In our last post we said we started a new build for MMX. That doesn't mean all previous progress was lost. It just means the core of the game is being re-done, and we'll be able to easily add back in what was on top of that core from the previous build. As for recruiting help, our plan has been to get the alpha out and then with that we'll be able to attract the best possible talent to join the dev team. Unfortunately it's taking much longer than expected to get to that point :/



August 24, 2015
Posted by: Jeremy
Category: Murder Miners X

Murder Miners X status update! Recently Jonny started a fresh build for the game as the previous prototype build was becoming too complicated to work with. Working with Unity is very different from XNA. After starting this new build it was convenient to add in split-screen during this time (it would have been a bit more of a hassle to add it in later on top of other systems), so 6 player split-screen is in the game now:


We'll have an option to let you play 3x2 screens rather than the 2x3 screens there. And as you can see the player models aren't back in the game yet, we just have those little R2D2 guys for now, but we do have some video of the player model from awhile back that I'm sure you guys would like to see:




June 22, 2015
Posted by: Jeremy
Category: Murder Miners

If you want to play Murder Miners 1 on Xbox One, go here to vote for indie game backwards compatibility.

Thanks!



May 20, 2015
Posted by: Jeremy
Category: Murder Miners X

Nothing shown in this video is finished. It's still very early. A lot of networking / 'under the hood' type stuff has been worked on in the past couple of months. We just got custom armor colors in. You'll be able to change two colors on each armor piece instead of one, plus we plan to have custom user-made skins available for both armor and weapons. We should have something for you to play on PC this summer!




March 05, 2015
Posted by: Jeremy
Category: Murder Miners X

A quick look at one of the very early builds of Murder Miners X! Alpha access is coming.




February 10, 2015
Posted by: Jeremy
Category: Murder Miners

One of our players who goes by the name of "LeFurger" made a metal remix of our theme song. It's well-done, check it out!



Did you know that our theme song was the result of a contest we ran? In a future post I'll show you some of the other submissions we had.



<< Newer Posts